Tutorial. Realistic garment in Marvelous Designer for games and real-time render.


In this tutorial I will show how to create photorealistic outfit in Marvelous Designer for games and real-time render. It would be useful if you need to create a realistic 3d assets  for game characters and real-time render.
Topics covered:
- modelling in MD
- adding details in Zbrush
- retopology and building-up low-poly model

- setting up materials and texturing in Substance Painter.
A more in-depth video with explanations will soon be available on my artstation market:
https://artstn.co/m/qmOv


sculpting: Zbrush
modeling: 3ds max, Marvelous Designer

visualisation: V-ray, Marmoset toolbag

music by Lunarya
original garment: https://www.metmuseum.org/art/collection/search/157916?=&imgno=0&tabname=label